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Submission to Improve My Game Jam 31
Submission to Finish Your Project Jam 2024
Submission to Game Develop Month
Submission to Improve My Game Jam 27
Submission to Post Jam "Jam" #7
Submission to Improve My Game Jam 29
Submission to Feedback Quest 5: indiegames X indie streamers
Submission to Revival Jam 2024
Submission to "Finish Your Game" Jam 2024
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Devlog
Devlog for "Finish Your Game" Jam - New crafting recipes
November 10, 2024
by
Humane Tiger
During the "Finish Your Game" Jam 2024 I was implementing crafting recipes for new items, buildings and weapons. NEW WEAPONS AND BUILDINGS Improvised Whip The whip is a new improvised weapon with rath...
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Devlog - Beehive and new mobs
October 15, 2024
by
Humane Tiger
1
In the latest version of 9 Dayz, players can find beehives and harvest honey. However, they first have to deal with the owners - who have no sympathy for being robbed of the fruits of their hard work...
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Devlog - New images and guaranteed weapon loot
October 06, 2024
by
Humane Tiger
With weapon repair already in game, the following related features are now available as well. Craftsmaniac character When choosing the Craftsmanic game character there is now a chance to occasionally...
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Devlog - Improve And Repair Weapons
July 07, 2024
by
Humane Tiger
As announced in the last devlog , weapons can now be improved and repaired. This new feature significantly improves the players chances to enter fights much stronger than before. Improve and repair we...
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Devlog - Weapon Update
May 01, 2024
by
Humane Tiger
This update brings a lot of improvements and new features for the weapons in the world of 9 Dayz, as already hinted at in this concept . It is also a follow-up to the last update - the selected charac...
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Devlog - Character selection
April 13, 2024
by
Humane Tiger
This update brings a character selection into the game. Players can now choose from a variety of different characters - each of them with distinctive and relatable personalities. With each character t...
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Concept for showing weapons and upgrading stats
April 03, 2024
by
Humane Tiger
The following concept shows the new position for weapons the character has at hands. It also shows how weapon stats will be up-gradable when players have the required items in their inventory. Maybe c...
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Just a screenshot
April 01, 2024
by
Humane Tiger
1
Just want to share a screenshot of the character selection I am working on. It's a big thing - and will take a while. Some characters rely on missing pieces and will only be shown as previews in the b...
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Devlog - Improve My Game Jam 31
February 01, 2024
by
Humane Tiger
After IMGJ27 and IMGJ29 this is now my 3rd time submitting 9 Dayz as an entry for the Improve My Game Jam series. IMGJs are a great motivation for me to work on my game, and as always I made quite som...
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Update - What's new
January 27, 2024
by
Humane Tiger
Latest update contains lots of UI improvements based on feedback from the community. I am also providing a Devlog dedicated to the Improve My Game Jam 31 . Here are the most notable The map can be zoo...
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Update - What's new
November 06, 2023
by
Humane Tiger
1
In the past month, I got a lot of feedback, ideas and critique from players and streamers. Spent the last weeks to implement some of it. More is coming in the next weeks. New Cards: Basement And Frogg...
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In-Game Almanac
September 28, 2023
by
Humane Tiger
Some of the most frequent questions I heard from folks playing 9 Dazy were "What can I do with certain items?" or "How is XYZ working?" also "Should I craft this? Do I need it and is it worth it?" and...
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Feedback Quest 5 - Feedback by hythrain
September 26, 2023
by
Humane Tiger
Hythrain gifted a lot of valuable impressions, feedback, observations and ideas via the Jam pages comments section. Link to the Stream recording: Time for Longplays | Feedback Quest 5 I compiled all o...
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The reasons for refactoring and restructuring code
September 23, 2023
by
Humane Tiger
9 Dayz started as a Jam game. I coded the first version of that game in only 1 month - rushing everything to a state where the game was playable. The inevitable result of such a rapid development was...
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Devlog - What's new?
September 17, 2023
by
Humane Tiger
The todays update provides you with the following new features. Touch Support and Fullscreen Mode Because of some former UI changes I had to remove the touch support temporarily. With this new version...
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Feedback Quest 5 - UI Designs
September 09, 2023
by
Humane Tiger
1
Just some UI designs inspired by the feedback during Jam - none of these screens and concepts made it into the game yet...
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Feedback Quest 5 - Upcoming Improvements and Luring Minigame
September 07, 2023
by
Humane Tiger
In the coming update some bugfixes and the following improvements will be included. More information for items in inventory When hovering items in inventory, more information will be shown for the fol...
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Feedback Quest 5 - Spreading Cards
September 05, 2023
by
Humane Tiger
Was optimizing the spread of Cards today. When players walk into a densly populated areas (typical examples are villages or camping places) a lot of Cards spawn at once. And because many locations aro...
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Feedback Quest 5 - CalamitysEchoes Twitch-Stream
September 04, 2023
by
Humane Tiger
Yesterday CalamitysEchoes was play-streaming 9 Dayz. https://www.twitch.tv/videos/1916440249 For me this was an epic experience leaving a ton of valuable impressions, feedback, emotions, observations...
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Feedback Quest 5 - Devlog #1
September 03, 2023
by
Humane Tiger
Content Update Human Corpses spawn randomly in Houses, Churches and Markets as separate Cards. Players can search corpses with good chances for valuable loot. Furthermore, when gathering around the fi...
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Post Jam "Jam" Feedback Update
August 06, 2023
by
Humane Tiger
1
Was using some of my free time during weekend to update the game. Changes were inspired by the great feedback I got in this Jam so far. Big thanks to all of you who commented their thoughts, ideas, cr...
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Devlog - Post Jam "Jam" #7
July 16, 2023
by
Humane Tiger
During the Post Jam "Jam" #7 the following list of improvements has been implemented: TL;TR Building properties: Random buildings are infested by giant rats Battle mechanic: Rats steal food items duri...
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Devlog - Refactoring the mess, new features and bugfixing
June 30, 2023
by
Humane Tiger
1
Refactoring, refactoring, refactoring. It’s surprising how much code one can pile up in only one #GameDevMonth to get a first game version out. And how much longer it takes to clean up the mess! The...
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Feedback from the #IMG27 Community
June 09, 2023
by
Humane Tiger
A collection of all the feedback I got during the IMG#27 . I structured, shortened and sometimes rephrased the feedback to compile this comprehensive list. TUTORIAL Perhaps a little linear tutorial at...
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Devlog - Improve My Game Jam 27
May 24, 2023
by
Humane Tiger
3
During the Improve My Game Jam 27 I would like to accomplish these two things. ◈ Finish an already started refactoring of the games code base ◈ Implement an in-game editor that allows me to add ob...
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Post-Jam Updates
May 13, 2023
by
Humane Tiger
Soon the voting period for the #GameDevMonth will be over. I was using that time to fix the most obvious bugs (published these fixes already) and to implement some new ideas, thanks to the inspiring f...
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