Feedback Quest 5 - Upcoming Improvements and Luring Minigame
In the coming update some bugfixes and the following improvements will be included.
More information for items in inventory
When hovering items in inventory, more information will be shown for the following types of items.
- The item part of a crafting recipe
- The item part of a cooking recipe
When the item is part of a crafting recipe, it offers to switch directly to the crafting menu.
Vignette only shown when health is low
The orange vignette is now only shown when health is critically low - other low stats will only show local warnings. This change improves the overall visibility.
Luring Minigame Concept
Luring a zombie will change from a 50-50 random success chance to a mini game players have to successfully complete.
In that mini game the attention of a selected zombie has to be raised over a certain limit to lure it successfully into a 1:1 fight. The hands of the character bounce rapidly up and down while crossing an initially tiny Window of Attention. In that short right moment players have to press the left mouse button to widen the Window. With every "fly-by" there is a chance to widen the Window even more - up to the limit where the Zed is successfully lured into a fight.
To make that task even tougher, a timer is running down at the bottom of card. When players press the left mouse button outside the Window, the timer speeds up even more.
9 Dayz
You have 9 days to reach a ship that will save you from the hell the world has turned into.
Status | Prototype |
Author | Humane Tiger |
Genre | Card Game, Survival |
Tags | Atmospheric, card-based, Crafting, Exploration, gathering, Hand-drawn, Loot, Post-apocalyptic, Zombies |
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- Devlog - Character selectionApr 13, 2024
- Concept for showing weapons and upgrading statsApr 03, 2024
- Just a screenshotApr 01, 2024
- Devlog - Improve My Game Jam 31Feb 01, 2024
- Update - What's newJan 27, 2024
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