Concept for showing weapons and upgrading stats


The following   concept shows the new position for weapons the character has at hands. It also shows how weapon stats will be up-gradable when players have the required items in their inventory.  Maybe certain actions for each weapon also make sense, what comes to my mind  for now is "Drop" .

Planning an additional 3rd card  in this place for the animal companion as soon as this one gets introduced.



And now  I have to find  a new position for the touch controls...

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