In-Game Almanac
Some of the most frequent questions I heard from folks playing 9 Dazy were "What can I do with certain items?" or "How is XYZ working?" also "Should I craft this? Do I need it and is it worth it?" and "What item is this? I can't really see it!".
All such questions get now answered in-game and in context of items and options. When players right-click on any kind of item slot or crafting button, an Almanac page is offering all relevant information for the selected object, like:
- General stats including a picture
- Crafting-, cooking- and battle-related stats, if there are any for the selected item
- Direct links to all related item pages, including some pages for general topics like food or energy
- Pages for unknown items don't show their information, players have to discover these items first
There is also a back button for navigating to previous pages as well as a close button (you can also click outside to close it).
Here are some example pages. The orange text parts offer links to other pages.
Almost all the information is based on and generated out of configuration files.
In preparation for this to be possible, I was refactoring large portions of the game code again. The details for this part I was documenting in this separate post: https://humane-tiger.itch.io/9-dayz/devlog/610662/the-reasons-for-refactoring-an...
Feedback is welcome
As always I am looking forward to your feedback and ideas. With the Almanac at hand, in regards to items, crafting- and cooking-options, do you feel comprehensively informed now? Do you see any other places / slots or even topics, where you would like to trigger the Almanac?
Use the comments below or the Jams review comments if you have any thoughts to share.
My special thanks go to CalamitysEchoes who was bringing up the idea for this feature in one of his fantastic Streams where he played and commented my game.
Files
9 Dayz
You have 9 days to reach a ship that will save you from the hell the world has turned into.
Status | Prototype |
Author | Humane Tiger |
Genre | Card Game, Survival |
Tags | Atmospheric, card-based, Crafting, Exploration, gathering, Hand-drawn, Loot, Post-apocalyptic, Zombies |
More posts
- Devlog - Weapon Update5 days ago
- Devlog - Character selection23 days ago
- Concept for showing weapons and upgrading stats33 days ago
- Just a screenshot35 days ago
- Devlog - Improve My Game Jam 3195 days ago
- Update - What's newJan 27, 2024
- Update - What's newNov 06, 2023
- Feedback Quest 5 - Feedback by hythrainSep 26, 2023
- The reasons for refactoring and restructuring codeSep 23, 2023
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