New features I'd like to implement during Devtober
9 Dayz » Devlog
Here is my list of features that I would like to implement over the next two weeks as part of Devtober Jam.
- Adding the chance of finding keys when scouting.
- The keys found can be used to open houses and cars.
- Implement progressive zombie strength (increase max attack/hp day by day)
- Getting more when crafting tapes (not just one)
- Add “acorn porridge” recipe (and maybe some more)
- Always having weapons at hand in fights
- “Last use” hint when weapon durability is down to 1
- Improve the card stack once more
- Alternatively luring zombies with items instead of wasting energy
- Make barricades functional (atm the crafted card acts only as a placeholder)
- A first companion 🐶.
- Doggy supports the player in the fight against zombies.
- If injured, he can be healed with food.
- Doggy supports the player in the fight against zombies.

Implementing all these new features and improvements in the coming two weeks is quite optimistic, so let's see how much I can actually get done.
9 Dayz
You have 9 days to reach a ship that will save you from the hell the world has turned into.
| Status | Prototype |
| Author | Humane Tiger |
| Genre | Card Game, Survival |
| Tags | Atmospheric, card-based, Crafting, Exploration, gathering, Hand-drawn, Loot, Post-apocalyptic, Zombies |
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